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Underworld By Don DeLillo
Finished on Sep 13, 2009

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The Image of the City By Kevin Lynch
  • This book literally changes the way you look at cities. It's main argument is delivered in a small number of pages (which is good) but the additional material in the back nicely complements it. I loved the little sketches in the margins that illustrated concepts in the main text and the many maps th ... (continue)

    This book literally changes the way you look at cities. It's main argument is delivered in a small number of pages (which is good) but the additional material in the back nicely complements it. I loved the little sketches in the margins that illustrated concepts in the main text and the many maps that illustrate how the "method" is applied.

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    Posted on Aug 9, 2009 | Add your feedback

Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing By Malcolm McCullough
  • 1 person find this helpful

    “In the end, the design of technology cannot leave us as spectators or consumers, but must let us actively practice at something, however humble. Taking part in locale is one such activity.”

    For anyone who believes design is about more than "problem-solving", the appropriate response to emergi ... (continue)

    “In the end, the design of technology cannot leave us as spectators or consumers, but must let us actively practice at something, however humble. Taking part in locale is one such activity.”

    For anyone who believes design is about more than "problem-solving", the appropriate response to emerging pervasive technologies is neither neo-Luddism nor uncritical optimism and places hold values beyond that which modern economics accounts for, this is an essential read.

    I found it slow-going at first, but from the third section onwards McCullough delivers a passionate argument for the value of interaction design that is grounded in place.

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    Posted on Oct 18, 2009 | Add your feedback

A Clockwork Orange: (Penguin Modern Classics) By Anthony Burgess
  • You don't need me to tell you this is an awesome book. I particularly enjoyed the way Burgess plays with language -- the "nadsat" slang he invented is poetic and gives the book an otherworldly character. I was also struck by the way this book prophesies the way we deal with problematic youth nowaday ... (continue)

    You don't need me to tell you this is an awesome book. I particularly enjoyed the way Burgess plays with language -- the "nadsat" slang he invented is poetic and gives the book an otherworldly character. I was also struck by the way this book prophesies the way we deal with problematic youth nowadays -- anesthetize and if that doesn't work, criminalize them. If you've only seen the film, read this for the ending as the author intended it. It gives the book a hopeful character, as opposed to the nihilistic point where Kubrick leaves the tale hanging.

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    Posted on Jul 19, 2009 | Add your feedback

Fight Club By Chuck Palahniuk
  • 1 person find this helpful

    Every bit as good as the film. Scratch that - even better. This book is stylistically inventive, and has a story that hits you like a sledgehammer. It is gruesome and dark, but in a strange way also reassuring.

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    Posted on Jun 29, 2009 | Add your feedback

The New York Trilogy: City of Glass', 'Ghosts' and 'Locked Room By Paul Auster
  • I absolutely loved this book. It contains three strange, dark detective stories that seem connected in some indeterminable way. Identities get mixed up in vague ways that seem only possible in books (with the characters at times seeming aware of their own fictitious nature). There is a constant sens ... (continue)

    I absolutely loved this book. It contains three strange, dark detective stories that seem connected in some indeterminable way. Identities get mixed up in vague ways that seem only possible in books (with the characters at times seeming aware of their own fictitious nature). There is a constant sense of things occuring beneath the surface, but you're never shown what they are.

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    Posted on Jun 6, 2009 | Add your feedback

Invisible Cities By Italo Calvino
  • A collection of beautiful, poetic descriptions of impossible cities. Sometimes humorous, sometimes saddening, always inventive.

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    Posted on Jun 6, 2009 | Add your feedback

Q By Luther Blissett
The Trial By Franz Kafka
Brave New World By Aldous Huxley
If on a Winter's Night a Traveler By Italo Calvino
Stranger in a Strange Land By Robert A. Heinlein
Finished on Mar 29, 2009

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DMZ Vol. 1: On the Ground By Brian Wood
  • Clever piece of speculative fiction that hits home hard (and I imagine does so even harder when you're an American). The art is top-notch too. Looking forward to picking up subsequent volumes.

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    Posted on Dec 30, 2008 | Add your feedback

How Buildings Learn: What Happens After They're Built By Stewart Brand
  • 1 person find this helpful

    It took a little while to get into this, but once I did, I absolutely loved it. Although Brand writes about buildings, virtually every bit of his argument can be applied to other systems inhabited by people. It is a manifesto for adaptive design. It took me much longer to complete this book that I e ... (continue)

    It took a little while to get into this, but once I did, I absolutely loved it. Although Brand writes about buildings, virtually every bit of his argument can be applied to other systems inhabited by people. It is a manifesto for adaptive design. It took me much longer to complete this book that I expected based on its page count. This is because of all the wonderful illustrations and photographs that beg to be studied in detail. One of my all time favourite books, basically. (It also helps that I while reading, I was in the midst of planning the renovation of part of my own home.)

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    Posted on Dec 1, 2008 | Add your feedback

Watchmen By Alan Moore, Dave Gibbons
  • 1 person find this helpful

    Possibly my favorite comic – excuse me, graphic novel – ever.

    Update: I guess I should explain why I like this so much. It's because you can almost taste the oppressive atmosphere. And also, because Moore pulls no punches. There are sequences in this book that made me sick to the ... (continue)

    Possibly my favorite comic – excuse me, graphic novel – ever.

    Update: I guess I should explain why I like this so much. It's because you can almost taste the oppressive atmosphere. And also, because Moore pulls no punches. There are sequences in this book that made me sick to the stomach. Literally. (That's a recommendation in my book.)

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    Posted on Aug 28, 2008 | Add your feedback

Getting Things Done By David Allen
Sketching User Experiences: Getting the Design Right and the Right Design By Bill Buxton
AUTOMATED ALICE By Noon, Jeff VanderMeer, Jeff Noon
NYMPHOMATION By Jeff Noon
Vurt By Jeff Noon
Cradle to Cradle: Remaking the Way We Make Things By William McDonough, Michael Braungart
  • 2 people find this helpful

    I can only hope as many designers as possible read this. It takes a little while to get going, but once the authors dive into their vision of eco-effective, cradle-to-cradle design, I could not put this down. This is one of those books that changes the way you look at the world. The best part is - t ... (continue)

    I can only hope as many designers as possible read this. It takes a little while to get going, but once the authors dive into their vision of eco-effective, cradle-to-cradle design, I could not put this down. This is one of those books that changes the way you look at the world. The best part is - the book's ideas cannot be dismissed as fanciful or utopian thanks to the many real-world examples of work by the authors. Genuinely inspiring.

    Previously: Started reading this just now but the physical book alone is interesting already - a so-called durabook: http://www.durabooks.com/

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    Posted on Aug 25, 2008 | Add your feedback

The Black Swan: The Impact of the Highly Improbable By Nassim Nicholas Taleb
  • 1 person find this helpful

    I know some people are annoyed by Taleb's style. I, on the other hand, thoroughly enjoyed it. This is one of the best popular science books I have read in a long time. The message is an important one, and I found plenty of bits applicable in my design practice.

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    Posted on Aug 24, 2008 | Add your feedback

Rum Punch By Elmore Leonard
Finished on Sep 26, 2009

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The Ecology of Games: Connecting Youth, Games, and Learning (John D. and Catherine T. MacArthur Foundation Series on Digit…
  • Bought this mainly for the articles by Bogost and McGonigal (which you can find for free online as well). Both are solid pieces of writing on ways in which games can be used beyond entertainment that I figured were worth having in dead-tree format.

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    Posted on Aug 13, 2009 | Add your feedback

Trainspotting By Irvine Welsh
Finished on Aug 21, 2009

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City of Thieves: A Novel By David Benioff
  • Benioff alternates wry humour with gruesome descriptions of wartime atrocities. Once the book gets going it is hard to put down. Has some likeable characters with proper depth to them.

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    Posted on Jun 22, 2009 | Add your feedback

The Curious Incident of the Dog in the Night-Time By Mark Haddon
Norwegian Wood By Haruki Murakami
On the Road By Jack Kerouac
A Farewell to Arms By Ernest Hemingway
Black Dogs By Ian McEwan
  • 2 people find this helpful

    A menacing atmosphere permeates this book. I was pleasantly surprised by the descriptions of several historical events in Europe of the last century, as well as the author's musings on the continent's ultimate fate. The finale, however, let me down a bit. It wasn't as shocking as I had expected it t ... (continue)

    A menacing atmosphere permeates this book. I was pleasantly surprised by the descriptions of several historical events in Europe of the last century, as well as the author's musings on the continent's ultimate fate. The finale, however, let me down a bit. It wasn't as shocking as I had expected it to be. A good book, but not as good as the other McEwan I read; Saturdays.

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    Posted on Apr 17, 2009 | Add your feedback

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games By Tracy Fullerton
  • A very comprehensive discussion of contemporary game design practice. This book provides a theoretical foundation for game design, and a description of the position of the game designer in today's industry, but where it really shines is its structured, step-by-step description of how to design a ga ... (continue)

    A very comprehensive discussion of contemporary game design practice. This book provides a theoretical foundation for game design, and a description of the position of the game designer in today's industry, but where it really shines is its structured, step-by-step description of how to design a game. I was pleasantly surprised by the author's emphasis on early prototyping, iteration and playtesting, playtesting, playtesting. Since owning this, it has become the first thing I recommend to my students to look at when they're having issues with their process. For myself it's been a good way to review my own approach. The only reason it's not getting top marks is because in some areas, I found it too shallow, even for a novice audience.

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    Posted on Jun 6, 2009 | Add your feedback

The Rough Guide to Cult Fiction: (Rough Guides Reference Titles) By Michaela Bushell, Helen Rodiss Paul Simpson
Cat's Cradle By Kurt Vonnegut
Finished on Feb 8, 2009

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Faith in Fakes By Umberto Eco
  • I always found Umberto Eco's fiction a joy to read, so I decided to see what these essays were like. Some are very enjoyable, particularly the first one - ‘Travels in Hyperreality’, which dissects the USA’s unique brand of artificiality. Others I found less interesting, either because of the histori ... (continue)

    I always found Umberto Eco's fiction a joy to read, so I decided to see what these essays were like. Some are very enjoyable, particularly the first one - ‘Travels in Hyperreality’, which dissects the USA’s unique brand of artificiality. Others I found less interesting, either because of the historical context (most essays from the late 70ies to early 80ies) or because I lack the required scientific background to fully understand Eco’s arguments. Ultimately, I had a good time switching from essay to essay (most can be read in one sitting), switching topics and exploring Eco’s remarkable mind.

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    Posted on Jan 21, 2009 | Add your feedback

What I Talk About When I Talk About Running By Haruki Murakami
  • 1 person find this helpful

    This is a short and enjoyable read that provides some nice insights into the life and mind of Murakami-san. I'm not a runner, but parts of this book made me think I should give it a go sometime (other parts cured me of that thought, though).

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    Posted on Apr 9, 2009 | Add your feedback

Y: The Last Man, Vol. 4: Safeword By Brian Vaughan
Finished on Dec 24, 2008

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Doom Patrol, Vol. 3: Down Paradise Way By Grant Morrison
Finished on Dec 28, 2008

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Designing Gestural Interfaces: Touchscreens and Interactive Devices By Dan Saffer
  • Someone had to write this book, and I’m glad Dan Saffer was the one to pick up the gauntlet. This is a solid introduction to the field of gestural interfaces, seen from an interaction design perspective. It is more broad than deep, but in this case (contrary to Saffer’s previous effort) this is not ... (continue)

    Someone had to write this book, and I’m glad Dan Saffer was the one to pick up the gauntlet. This is a solid introduction to the field of gestural interfaces, seen from an interaction design perspective. It is more broad than deep, but in this case (contrary to Saffer’s previous effort) this is not an issue. The main reason for this are the suggestions for further reading that conclude each chapter. Some of these will be familiar to anyone who has been paying attention to the field for some time, but others are more obscure, and therefore very welcome. Recommended.

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    Posted on Jan 16, 2009 | Add your feedback

Het zijn net mensen: Beelden uit het Midden-Oosten By Joris Luyendijk
Finished on Jan 3, 2009

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Doom Patrol, Vol. 2: The Painting That Ate Paris By Grant Morrison
Finished on Dec 2, 2008

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Black Swan Green By David Mitchell
Finished on Dec 31, 2008

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The Visual Display of Quantitative Information By Edward R. Tufte
  • 1 person find this helpful

    I prefer his second book (which has less talk and more demonstrations of design), but the section herein where Tufte redesigns some very common displays is great – a strong demonstration of how far you can go with minimalism.

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    Posted on Sep 25, 2008 | Add your feedback

The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (2nd Edition) By Alan Cooper
  • I was clearly not the audience of this book, but it was interesting to read the arguments Cooper uses to 'sell' interaction design to managers.

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    Posted on Sep 25, 2008 | Add your feedback

Out of Control: The New Biology of Machines, Social Systems and the Economic World By Kevin Kelly
  • The parts where Kelly discusses technology are dated, and worth skipping. But his overview of evolutionary biology is comprehensive, and the way he connects it to the realm of the made is inspirational and compelling. It's given me new starting points for thinking about complexity.

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    Posted on Jun 6, 2009 | Add your feedback

Turtles, Termites, and Traffic Jams: Explorations in Massively Parallel Microworlds (Complex Adaptive Systems) By Mitchel Resnick
  • A quick read, unassumingly written. I really like the things Resnick has to say about the "centralized mindset" and how to combat it through education that employs playful computer simulations.

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    Posted on Sep 15, 2008 | Add your feedback

Situated Technologies Pamphlets 1: Urban Computing and its Discontents By Adam Greenfield, Mark Shepard
Y: The Last Man, Vol. 2: Cycles By Brian Vaughan
  • Not as good as the first collection (but then it's hard to beat the catastrophy that kicks off this series). This mostly feels like a couple of stories that set things up to build on later.

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    Posted on Sep 1, 2008 | Add your feedback

Doom Patrol, Vol. 1: Crawling From the Wreckage By Grant Morrison
  • Many elements of Morrison's later work (The Invisibles, The Filth) are already present here, but in a less-refined way. The art, sadly, is a bit mediocre. Still, this is a delightfully weird and disturbing book.

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    Posted on Sep 1, 2008 | Add your feedback

The Tipping Point: How Little Things Can Make a Big Difference By Malcolm Gladwell

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